Module on Flash Learning Objects

Associating New Drag and Target Objects

Getting Started

You'll use the same Flash file. You'll apply what you just learned to duplicate a Target object to create a new one, just as you did with the Drag object in the previous lesson. Then you'll rename the new objects. And finally you'll associate them by modifying the Parameters of the Drag and Drop Interaction.

Watch the Demo: Associating New Drag and Target Objects [running time 02:33 min.]

Summary

You applied your knowledge to duplicate a Target object to create a new object for your quiz. You renamed the new Drag and Target objects and used the component inspector to associate the new objects in the Drag and Drop Interaction. By now you should have the knowledge and skills to fully customize the Drag and Drop Interaction. And you should be apply to apply what you know to customize the other types of learning interactions.

Procedure

Preview

Next you'll use the same Flash file. You'll finish customizing the quiz by deleting the other learning interactions, so that the quiz consists only of the Drag and Drop Interaction that you customized.